STUDIO.VENDOB

07

UI/UX Design

Interfaces with a job: hierarchy, flow, and a visual system that stays consistent.

Design here is not a layer added at the end. Flows are drawn before they are decorated. Type, spacing, and color stay limited so the product feels deliberate. Components are specified in a way that can be built and reused, including focus states, empty states, and small screens.

What you leave with

  • Flows for the main tasks
  • A small visual system: type, color, components
  • Desktop and mobile layouts
  • States for loading, empty, error, and success

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